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Our Primary Grades Curriculum Bundle offers a full year of hands-on, play-based learning designed for younger students. With 8 engaging units, each featuring 9 developmentally appropriate lessons, students explore foundational STEAM concepts while building creativity, confidence, and problem-solving skills. The curriculum integrates social-emotional learning and real-world connections, helping students practice collaboration, communication, and curiosity as they engage in age-appropriate challenges using tools like cardboard, circuits, clay, and early coding platforms.
Primary Grades (TK–2)
Intro to Makerspace – Students explore tools, materials, and safety while discovering what it means to be a maker.
Makers in the Making – Young makers learn to collaborate, create, and express ideas through open-ended building challenges.
Upcycled Toy Invention – Students design and build imaginative toys using recycled and repurposed materials.
Pollinator Palace – Kids learn about pollinators and construct bug-friendly habitats to support local ecosystems.
Cardboard Automata – Students engineer moving sculptures with cams and cranks using simple materials.
Robot Helpers – Children explore early robotics concepts by designing robot prototypes to solve real-world problems.
Build a Better Trash Can – Students tackle environmental issues by inventing improved waste systems or smart trash cans.
Sewable Circuits – Young makers stitch basic circuits with conductive thread to create glowing, wearable art.
Our Primary Grades Curriculum Bundle offers a full year of hands-on, play-based learning designed for younger students. With 8 engaging units, each featuring 9 developmentally appropriate lessons, students explore foundational STEAM concepts while building creativity, confidence, and problem-solving skills. The curriculum integrates social-emotional learning and real-world connections, helping students practice collaboration, communication, and curiosity as they engage in age-appropriate challenges using tools like cardboard, circuits, clay, and early coding platforms.
Primary Grades (TK–2)
Intro to Makerspace – Students explore tools, materials, and safety while discovering what it means to be a maker.
Makers in the Making – Young makers learn to collaborate, create, and express ideas through open-ended building challenges.
Upcycled Toy Invention – Students design and build imaginative toys using recycled and repurposed materials.
Pollinator Palace – Kids learn about pollinators and construct bug-friendly habitats to support local ecosystems.
Cardboard Automata – Students engineer moving sculptures with cams and cranks using simple materials.
Robot Helpers – Children explore early robotics concepts by designing robot prototypes to solve real-world problems.
Build a Better Trash Can – Students tackle environmental issues by inventing improved waste systems or smart trash cans.
Sewable Circuits – Young makers stitch basic circuits with conductive thread to create glowing, wearable art.
Our Primary Grades Curriculum Bundle offers a full year of hands-on, play-based learning designed for younger students. With 8 engaging units, each featuring 9 developmentally appropriate lessons, students explore foundational STEAM concepts while building creativity, confidence, and problem-solving skills. The curriculum integrates social-emotional learning and real-world connections, helping students practice collaboration, communication, and curiosity as they engage in age-appropriate challenges using tools like cardboard, circuits, clay, and early coding platforms.
Primary Grades (TK–2)
Intro to Makerspace – Students explore tools, materials, and safety while discovering what it means to be a maker.
Makers in the Making – Young makers learn to collaborate, create, and express ideas through open-ended building challenges.
Upcycled Toy Invention – Students design and build imaginative toys using recycled and repurposed materials.
Pollinator Palace – Kids learn about pollinators and construct bug-friendly habitats to support local ecosystems.
Cardboard Automata – Students engineer moving sculptures with cams and cranks using simple materials.
Robot Helpers – Children explore early robotics concepts by designing robot prototypes to solve real-world problems.
Build a Better Trash Can – Students tackle environmental issues by inventing improved waste systems or smart trash cans.
Sewable Circuits – Young makers stitch basic circuits with conductive thread to create glowing, wearable art.